Archives
Testing Lessons From Civil Engineering
Submitted by sbarber on Sat, 21/06/2008 - 07:13. context-driven testing | development methodology | events | functional testing | general software testing | heuristics | patterns | perspectives | test analysisBelow is the paper I submitted as a prologue to an experience report, discussion, and (hopefully) additional research that I'm presenting for the first time during:
Six degrees of separation
Submitted by Brian Marick on Sat, 21/06/2008 - 15:07.Open Space as we do it: good, but not for me
Submitted by Brian Marick on Sat, 21/06/2008 - 15:45."Don't You Know Who I Am?"
Submitted by jason@parlezuml.com (Jason Gorman) on Sat, 21/06/2008 - 19:51.The guy had an interview with Microsoft. They were nice to him. They offered him a job. Microsoft, he concludes, are great.
Google also interviewed him. They did not roll out the red carpet for him. Google suck.
Productivity Games – Using Games to Improve Quality
Submitted by noreply@blogger.com (Patrick Copeland) on Sun, 22/06/2008 - 02:44.Ross Smith, Director of Test, Microsoft Windows Core Security
“Quality takes you out of yourself, makes you aware of the world around you.” [1]
The “Gamer Generation” is here. According to the Washington Post, in 2006 at least 40% of Americans play video games on a computer or a console. The largest demographic is 18-34 year-olds, many of whom are working as our friends and peers as software developers and testers. There is a great book, Got Game, which describes the impact of games on the workforce of today and in the future.
Returning
Submitted by Karen N. Johnson on Sun, 22/06/2008 - 05:55.In practical terms, my mom’s condition has stabilized although remains difficult. Another family member has become ill. More issues have come along putting my family in one of the most difficult times I have ever seen. Heartfelt and honest, this is where I have been. Consumed.

